Rollercoaster Tycoon Best Park Layout

  1. Rollercoaster Tycoon World Download

Sep 13, 2019  RollerCoaster Tycoon Touch Build your Theme Park MOD APK. RollerCoaster Tycoon Touch Build your Theme Park MOD APK Play the best theme park builder game! Creating, customizing and sharing your coolest park creations in beautiful 3D graphics has never been this fun or easy. This article lists many hints and tips available for players to keep their parks running smoothly while dealing with common problems associated with operating an amusement park. General Tips Players should pause the game at the start of each scenario. This gives them a chance to familiarise with the park and get its finances in order. It is also in most cases a good idea to sort out the park's.

After the phenomenal success of their classic game, developer Atari Inc has released a new amusement park simulation on iOS. Players of RollerCoaster Tycoon Touch are treated to the same build-your-own ride concept with a few new tweaks. Who knew that building your own amusement park could be just as much fun as visiting one? Create your own world of thrilling rides and share it with your loyal customers. You will be in charge of everything, from building each ride from scratch, to managing marketing for more visitors. It’s not going to be all fun and games so make sure you check out our RollerCoaster Tycoon Touch ultimate strategy guide before opening your park gates!

1. Designing Your Rides

One of the most fun things to do in the game is to design your own ride. You get to build everything node by node until you have a design that is uniquely yours. While your personal taste should not have much impact on the scores of your rides, there will still be some restrictions. Keep these in mind before you spend precious coins on your rides.

To start off, you will need four cards in order to create a new ride: station, train, tracks, and chain lift. You can get the cards from cards packs which can be acquired in a number of different ways. You can get card packs from levelling up, completing missions, or buying them from the Card Shop. The card packs contain random cards so you may need to open a few before you get the cards you want for your ride.

Once you have the four types of cards that you need, you can begin construction. Place the station on the map first. Make sure you have enough space to build the rest of the ride on. You can place a basic set of tracks so that you have a guide on where to add the extras. Each node can be modified in three ways:

– X and Y axis: Moving the nodes along the X and Y axis will help your increase or decrease your total track length. Longer tracks are generally better as they will earn you more points but the total length is limited by the track card’s level so keep an eye on it.

– Up or Down: Raising or lowering a node will create the slopes on your ride. Changing this does not have any real impact on your ride but it will make everything look cooler. Follow your personal taste when it comes to slopes!

– Twist Left or Right: Twisting the nodes to the left or right will create sharp turns in your tracks. As with the previous feature, this is purely an aesthetical feature and does not really change your ride’s rating. You can go crazy with this and make your riders dizzy.

Take advantage of the freedom the game gives you in bringing your dream rides to life. The only things that you need to keep in mind when building for better points are the length of the tracks and the number of special inserts. More is always better. Keep collecting and upgrading your cards to gain access to better building options.

2. Park Management

Now that you have made a bunch of fun rides, let’s get to work on the business side of things. The park won’t run itself, you know. You need to manage ticket prices, customer satisfaction, and marketing.

The first thing you need to do when you open your park for business is to set prices. As soon as you lay something down, tap on it to bring up the menu then tap on the price tag icon. By default, these ticket prices are set cheap but you will find that you can actually raise it a bit without upsetting your patrons. Always make sure your ticket prices are within the “good value” range to avoid losing customers.

Speaking of losing customers, you should watch out for those who are expressing how they feel about your park. Look for visitors who have thought bubbles above them. Blue icons are fine since this means they had a good experience with your park. Red icons are bad and you need to check out what upset those customers so you can fix it. Red angry faces are really pissed and will most likely leave and never return. You want more blue icons so make sure to address the problems of red icon customers as soon as possible.

Another way of checking for customer satisfaction is by checking the satisfaction bars at the top of the screen. You will need to maintain the Fun, Food, and Hygiene bars to keep your customers happy. Building more rides improves the Fun factor while restaurants address the need for Food. Building bathrooms improve the Hygiene bar but if you have the maximum number of bathrooms, your only choice is to upgrade cards that lower the Nausea rating of your rides. Customers who don’t throw up on themselves generally have better hygiene than those who do.

After building nifty rides, setting “good value” prices for your tickets, and addressing customer feedback, you need to attract additional customers. Once you reach level 9, you will have the option to market your park to get additional customers. You can watch an advertisement for a 5% increase in customers for 3 hours or you can buy a 15% customer increase for 12 hours by spending 25 tickets but it’s best to save tickets if you are a free player.

3. Making Profit

You can’t call yourself a tycoon if you don’t earn profit. It’s time to reap the rewards of your hard work. Unfortunately, reaping rewards also involve a bit of work. Earnings don’t automatically appear in your bank account. You will need to manually collect your earnings by tapping on the coin icons above your buildings and rides.

Logging in often to check on your earnings is important as each structure has a maximum number of coins it can hold. Once it reaches its maximum capacity, it will not be able to earn additional coins. You will know that a structure is full when the coin icon turns into a safe. Collect those right away so you don’t miss out on additional earnings.

Maximize your profit by making good use of decorations. Decorations do not have effects on shops so just huddle your shops together and plan the layout of decorations around your rides. It is a good idea to rearrange your park structures when you reach level 10 so that the rides get the most benefit from your decorations.

Lastly, you need to control your spending. Always remember that a penny saved is a penny earned. In this case, that means choosing wisely when it comes to spending on upgrades. Hold off on upgrading cards that you don’t really use or have minimal impact on your profitability. Coins will be hard to come by during the early stages of the game so unless you want to stare at your screen waiting, you should manage your finances early.

4. Missions

Another aspect of the game that will help give you some direction is to complete missions. Completing these will give you different rewards including precious cards that make the foundation of the game. All the missions are timed so prioritize those that will expire sooner. Once a mission expires, it will disappear and you will no longer be able to get that mission’s rewards.

Missions normally have card-related objectives. You may be asked to upgrade specific cards or place a certain number of cards on the map. If you followed the advice in the previous section and held off on upgrading cards, you will have non-upgraded cards on standby for missions. This will help you complete missions without having to open new card packs in hopes of getting the card you need.

5. Tickets and Achievements

There is another form of currency in game aside from coins. Tickets play an important role in game and are more difficult to acquire if you are a free player. You will earn a limited number of tickets so spend them wisely. Avoid using them to speed up constructions or attracting more customers.

The best use for Tickets in the game is to spend them on Card Packs. Even when spending on Card Packs, you need to choose carefully. If you can hold out for a while without buying new packs, save up until you have 35 Tickets then buy a Binder of Cards. This gives you 38 cards in exchange for your 35 Tickets which is the best possible value for card purchases.

Unlocking Achievements in the game will earn you the most Tickets. There are different Achievements for your park and for your rides. Attaining these may take a while but their payoff in Tickets will be worth it. You don’t need to focus on them too much because you will slowly build towards them as you play the game. Just remember to check on the Achievements once in a while to see which ones are almost done so you can pick them up as you plan on further expanding your parks and rides.
Here is a list of the achievements you can aim for to get more Tickets:

Park Achievements

As you play the game, you will unlock some of these achievements without realizing it. The reason for that is they are based on the natural progress of your park.

– Entrepreneur Value: Upgrading your shops and rides will automatically improve your park’s value. Getting duplicate cards will allow you to upgrade so keep opening card packs!

– Good Spender: As the name implies, you need to spend coins in order to unlock this achievement. The good news is, you have no choice but to spend coins throughout the game.

– Serious Profits: It’s all about the money here. Just like the previous Achievements, you will eventually earn this as you play the game. If you want to grab this sooner, however, you have to be diligent in collecting coins.

– Golden Bathrooms: This one might need a little bit more of conscious decision-making to unlock. While the bathrooms don’t really have to be golden, you will need to have a total of 12 of them placed on the map.

– Gardener: Technically there will be some sort of gardening involved in order to unlock this Achievement. The goal here is to have a decoration value of at 75% or above on at least 34 of your rides. Plant your trophies in strategic locations since they have a wide radius and provide 8 decoration bonus points.

Ride Achievements

After spending so much time and effort in building those rides, node by node, you’d want to be rewarded. That’s where Ride Achievements come in. Unlike Park Achievements, you will need to know what you’re aiming for if you want to unlock these.

You will earn an Achievement each time you hit a certain target in a coaster stat. The stats are Excitement, Intensity, and Nausea. You will also unlock an achievement if the ride you are building reaches a certain length.

Keep these things in mind if while building if you want to aim for Achievements:

– Upgrading your track card will improve your ride’s stats. The other three cards required for building have no impact on stats so focus on upgrading the tracks first.

– Special inserts will fill your track limit faster but they have their own stats. These make up for the track length, especially if you are just aiming for a specific stat Achievement. Include as many special inserts as you can to raise your ride’s stats.

– You will need to build specific rides a certain way if you want to use them to unlock Achievements. Bunny hops improve the final stats of Wooden and Hyper rides. Steel and Inverted rides should have a lot of special inserts and inversion. Accelerator rides should be, of course, fast and short. Finally, Winged and Inverted rides must be built with balanced amounts of drops, speed, height, and turns.

6. Miscellaneous

There are a lot of things to manage when you have your own amusement park. Here are some additional tips to help you get ahead in the game.

– Once you hit level 10, you can expand your park by tapping on the areas just outside the property. You will need a lot of coins in order to expand but doing so will give you more leg room when adding structures. More rides and stores, mean more coins. This investment will eventually pay for itself.

– If you like a certain ride or shop, you can build more of the same one. Check the number on the left side of a structure’s card to know how many of the same structure have already been placed on the map, and how many more you can build. You can increase the maximum number of structures by levelling up the card.

– You can charge more for your park’s entrance fee without upsetting your customers by adding more attractions. Think of your virtual customers the same way you would think of real life customers. They will be willing to pay more if your park is worth more.

– Sometimes the game gets a glitch and coins will stop showing up on top of your structures. If you notice that coins have not been popping up as they should, you may need to give the game a little nudge. Just plop down a path anywhere on your map. This will trigger the game to resync with the servers and the coins will start popping back up again.

That’s it for RollerCoaster Tycoon Touch. With the help of our ultimate strategy guide, you can now build the amusement park of your dreams!


My Android version is failing to launch?
On Android 6.x devices, permissions are required to read the games data files. On first installation you need to allow the Storage Permission (Settings / Apps / RCT Classic / Permissions). The game only uses this to access it's data, despite the OS message saying otherwise.
My Android device is not compatible?
RCT Classic needs a minimum resolution of 960x640 to fit all the necessary UI onscreen. It will work on devices running Android OS4.0.4 onwards.
Installed to another device but my InApp Purchases aren't showing?
If you install the game to another device using the same Apple ID that you purchased the game and any InApp Purchases with, you can restore their status by going to the Upgrades screen (+ from the Main Menu) and choosing Restore Purchases. On GooglePlay this process is automatic when the game has loaded.

GAMEPLAY

How do I save the park while playing, or return to the title screen?
Tap the Pause button in the bottom right corner of the screen to bring up the file options and Quit button.

Rollercoaster Tycoon World Download

Is there a way to more accurately select guests or rides on a very small screen?
Yes – hold a finger on the maingame view for a second and a mini-magnify window pops up showing whatis immediately below your finger. This mini-magnify window can then be dragged around to identify guests or rides, and releasing yourfinger over a guest or ride will select them.
Why can’t I charge an entry fee for some parks?
Some parks like Forest Frontiers allow you to charge individually for rides and so don’t allow charging for park entry (guests don’t like being charged to ride if they’ve already paid to enter the park). Other parks like Evergreen Gardens do allow a park entry fee to be charged, however in these parks all the rides must be free to ride.
Is there a sandbox mode?
If you have the Toolkit upgrade the Park Scenario Editor can be used to create a large sandbox-like Park Scenario – there’s even an option in the editor to switch the park to a non-financial structure where everything is free. The Toolkit upgrade also includes the Ride Designer, which allows allride types to be freely built, themed, and tested in a prototyping environment before being saved as Ride Designs to use in your parks.
How do I fix vandalism?
Vandalized benches, lamps, and other footpath-related items must be replaced individually with new ones, but there’s a shortcut to help locate and replace them. Open the scenery construction window and select any path-related item (e.g. a bench), then tap the “Locate and repair vandalism” button shaped like a spanner – This highlights all vandalized items on the current view in red. While in this mode tapping a vandalized item gives you the option to replace it with a brand new identical item.
When selecting a flat ride in the “NewRides” list why does it often state “Custom-designed layout”?
Most rides in RollerCoaster Tycoon Classic can be built as a “custom-designed layout” –track-based rides allow a fully-customized track layout while flat rides only allow custom-positioning of the entrance and exit. These rides can have their Ride Design saved complete with any nearby scenery/themeing once the ride has been built and tested, and their Ride Designs are then available to build through the New Rides interface.
How do I save a Ride Design to use in another park?
Most rides can be saved as a RideDesign which not only includes the layout and any customizations you’ve made to the ride but also any nearby scenery, themeing and footpaths/queue lines. To save a ride as a Ride Design make sure theride has been successfully tested and then go to the “Measurements and test data” page of the ride’s information window – Once the test data has been generated the design can be saved by tapping the “Save Ride Design” button. Then the next time you select the same type of ride in the New Rides window the Ride Design will appear inthe list for that ride type.
How do I delete a Saved Park or RideDesign?
Saved Park and Ride Design files can be deleted or renamed by holding a finger on the file name while viewing the list of files on the saving or loading interface. For example to delete a Saved Park select “Load Saved Park” on the title screen then hold a finger on the park you wish to delete – a menu will pop up giving you the option to delete or rename the file.To delete a Ride Design file you need to be viewing a list of Ride Design files while saving a new Ride Design from the game.
Is there a quick way to change view options without having to pause thegame?
Hold a finger on the globe icon at top right of screen until the viewoptions appear, then either tap again in the same place to toggle
Rollercoaster Tycoon Best Park Layoutunderground view, or tap a different entry to toggle other view options.


How does progress sharing between devices work?
Progress through the 95 park scenarios is copied between devices logged into the same account on both. For iOS your iCloud account (if iCloud Drive is enabled), and for Android your GooglePlay account. When you complete a park scenario on one device it’s also marked as complete on the other device, and the same parks should become unlocked on both devices. Only your progress is transferred – saved parks themselves are not transferred automatically between devices. Note: progress is only per platform, you cannot transfer progress states between iOS and Android.
Can I transfer a Saved Park or Ride Design to/from someone playing on another device?
Yes. This requires the Import/Exportfeature which is part of the Toolkit upgrade. To transfer a Saved Park or Ride Design use the Export option in the Toolkit to email the file to the other device as an attachment. On the receiving device open the email and tap the attachment to open it in RollerCoasterTycoon Classic, then follow the in-game prompts. Note that saved parks may not be accessible if the park scenario they’re saved from hasn’t been unlocked yet on the receiving device.
Can I import Saved Parks, Park Scenarios, and Ride Designs from the PC game RollerCoaster Tycoon 2?
Most Saved Parks, Park Scenarios, and Ride Designs created with the original RollerCoaster Tycoon 2 PC game should work in RollerCoaster Tycoon Classic, however to import them you will need the Import/Export feature which is part of the Toolkit upgrade. To import, email the files to your device then tap the attachment in the email to import it into the game. Note that only RollerCoaster Tycoon 2 files are compatible, not files from the earlier RollerCoaster Tycoon game.
Can I export Saved Parks, Park Scenarios, and Ride Designs from RollerCoaster Tycoon Classic to the PC game RollerCoaster Tycoon 2?
Most Saved Parks, Park Scenarios, and Ride Designs from RollerCoaster Tycoon Classic should load into the PC game RollerCoaster Tycoon 2, however not all will load due to some enhanced features which are incompatible with RollerCoasterTycoon 2.

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